정확한 골동품 답 찾기
상호작용 전에 현장 표를 사용하세요. 오브젝트, 등장 지역, 출처에 적힌 유리한 보급품 상호작용, 아이템 없이 조사했을 때의 결과를 한곳에 둡니다. 원정 창에 나온 이름을 검색하거나 남은 보급품으로 거르고, 지역 막대에서 전용 페이지를 열 수 있습니다. 네 일반 지역은 공통 오브젝트를 포함하며 Courtyard는 별도 목록입니다. Shambler’s Altar에 Torch를 쓰면 보스가 나오고 Stack of Books에는 100 Stress가 생깁니다. Alchemy Table에는 같은 Torch가 밝기를 100으로 올리므로 오브젝트부터 확인하세요.
지역을 고르고 오브젝트나 남은 보급품으로 검색하세요. 네 일반 지역은 공통 골동품을 포함하며 Courtyard는 별도 목록을 사용합니다.
59 개 항목
Crate
공통By hand 75% Heirloom
- 아이템 없이
- 25% empty
Discarded Pack
공통By hand Loot (60%) or scouting (20%)
- 아이템 없이
- 20% empty
Sack
공통By hand 75% gold
- 아이템 없이
- 25% empty
Sconce
공통By hand Torch
- 아이템 없이
- No harmful result listed
Shambler's Altar
공통Torch Summons the Shambler; use only when prepared for the boss
Shambler 전투 준비 →- 아이템 없이
- No effect
Stack of Books
공통Leave it / by hand Mixed quirk, journal, scouting, stress, or nothing
다른 아이템 상호작용
- Torch: +100 Stress; avoid burning the books
- 아이템 없이
- Stress, a negative quirk, or -25 light are possible
Eldritch Altar
공통Holy Water Remove one random negative quirk
- 아이템 없이
- 40% stress +25; otherwise a quirk removal or nothing
Heirloom Chest (either variant)
공통Skeleton Key Best listed chest reward for its hidden variant
다른 아이템 상호작용
- Antivenom: Heirloom variant only: heirlooms ×3; not a guaranteed answer for the other hidden variant
- Shovel: Other variant only: 2/3 chance of loot ×2, 1/3 empty; Skeleton Key works on both variants
- 아이템 없이
- Bleed and blight traps are possible
Unlocked Strongbox
공통By hand 75% any loot ×2
- 아이템 없이
- 25% blight
Alchemy Table
RuinsMedicinal Herbs Gold / gems ×2
다른 아이템 상호작용
- Torch: Raises light to 100 instead of giving loot
- 아이템 없이
- 50% blight; otherwise small loot or nothing
Altar of Light
RuinsHoly Water +30% DMG until camp
- 아이템 없이
- By hand gives +20% DMG instead
Bookshelf
RuinsBy hand / optional Mixed scouting, quirk, journal, stress, or nothing
- 아이템 없이
- Stress +15 or a negative quirk are possible
Confession Booth
RuinsHoly Water Stress -30
- 아이템 없이
- Stress +15 is possible; other outcomes include loot or quirk removal
Decorative Urn
RuinsHoly Water Gems / trinket loot
- 아이템 없이
- Blight, disease, or nothing are possible
Iron Maiden
RuinsMedicinal Herbs Any loot ×2
- 아이템 없이
- Claustrophobia, Tetanus, random disease, or nothing are possible
Locked Display Cabinet
RuinsSkeleton Key Gold / heirlooms ×3 plus gold / gems ×2
다른 아이템 상호작용
- Shovel: Gold / heirlooms ×2 plus gold / gems ×2; less loot than the Skeleton Key interaction
- 아이템 없이
- 50% bleed or 50% blight
Holy Fountain
RuinsHoly Water Stress -20, cure status effects, heal 12 HP
- 아이템 없이
- By hand gives smaller healing or loot
Locked Sarcophagus
RuinsSkeleton Key Gold / heirlooms ×2 plus gold / trinket ×1
- 아이템 없이
- 50% bleed or 50% blight
Sarcophagus
RuinsBy hand 60% gold / heirlooms ×2
- 아이템 없이
- Thanatophobia (20%) or nothing (20%) are possible
Suit of Armor
RuinsBy hand Usually +15% PROT and +10 DODGE until camp
- 아이템 없이
- Other outcomes are Ruins positive quirks
Beast Carcass
WealdMedicinal Herbs Food ×2
- 아이템 없이
- Disease, Rabies, or Zoophobia are possible
Eerie Spiderweb
WealdBandage Gold / gems ×2 plus gems / trinket ×1
- 아이템 없이
- Slow Reflexes, Slowdraw, or nothing are possible
Left Luggage
WealdSkeleton Key or Antivenom Any loot ×3
- 아이템 없이
- 50% blight
Mummified Remains
WealdBandage Gold / trinkets ×2
- 아이템 없이
- 40% blight or 20% nothing
Old Tree
WealdAntivenom Any loot ×3
- 아이템 없이
- 25% blight or 25% nothing
Shallow Grave
WealdShovel Gems / heirlooms ×3
- 아이템 없이
- 50% blight or 50% random disease
Troubling Effigy
WealdHoly Water One random positive quirk
- 아이템 없이
- Negative quirk, bleed, blight, stress, or nothing are possible
Ancient Coffin
WealdBy hand 50% gold / heirlooms ×2
- 아이템 없이
- Otherwise a Weald positive quirk or nothing
Pristine Fountain
WealdHoly Water Stress -30
- 아이템 없이
- By hand still gives stress -20
Traveler's Tent
WealdBy hand 75% loot or scouting
- 아이템 없이
- 12.5% stress +25 or 12.5% nothing
Barnacle Crusted Chest
CoveShovel Any loot ×3
- 아이템 없이
- 25% bleed or 25% nothing
Bas-Relief
CoveLeave it / by hand Mixed quirk outcomes
- 아이템 없이
- Negative quirk or random disease are possible; Shovel causes stress +100
Brackish Tide Pool
CoveAntivenom Heal 5 HP or stress -6
- 아이템 없이
- 25% random disease; otherwise a resistance buff
Eerie Coral
CoveMedicinal Herbs Remove one random negative quirk
- 아이템 없이
- Stress +25 or nothing are possible
Fish Carcass
CoveMedicinal Herbs Gem / trinket, gold / gem, and supplies
- 아이템 없이
- Disease, blight, bleed, or nothing are possible
Fish Idol
CoveHoly Water +18% DMG until camp
- 아이템 없이
- DMG / ACC or DODGE debuffs
Giant Oyster
CoveShovel Gold / trinkets ×3
- 아이템 없이
- 40% bleed or 20% nothing
Ship's Figurehead
CoveBy hand Stress -25 to -30 or +20% DMG and +4 SPD
- 아이템 없이
- No harmful result listed
Dinner Cart
WarrensMedicinal Herbs Food ×3 plus gold / trinket ×1
- 아이템 없이
- Blight, The Black Plague, or nothing are possible
Moonshine Barrel
WarrensMedicinal Herbs +30% DMG until camp
- 아이템 없이
- Blight, Tippler, or nothing are possible
Occult Scrawlings
WarrensLeave it / by hand Mixed random quirk, stress, or nothing
- 아이템 없이
- Negative quirk or stress +25 are possible; Holy Water gives -20 DODGE
Pile of Bones
WarrensHoly Water Any loot ×2
- 아이템 없이
- Random disease, Bloodthirsty, or nothing are possible
Pile of Scrolls
WarrensTorch Remove one random negative quirk
- 아이템 없이
- Stress, a negative quirk, or nothing are possible
Rack of Blades
WarrensBandage Gold / gems ×2 plus food ×1
- 아이템 없이
- 40% bleed or 20% nothing
Bone Altar
WarrensBy hand +15% DMG, +10 ACC, +5% CRT, and cure status effects
- 아이템 없이
- No harmful result listed
Makeshift Dining Table
WarrensMedicinal Herbs Food ×2 plus gold / supplies ×1
- 아이템 없이
- Blight, Tapeworm, or nothing are possible
Sacrificial Stone
WarrensBy hand / optional May remove a negative quirk or grant a Warrens positive quirk
- 아이템 없이
- 50% stress +50
Pile of Strange Bones
CourtyardBandage Any loot ×1 or The Blood
- 아이템 없이
- Bleed or Crimson Curse are possible
Bloodflowers
CourtyardShovel Heirlooms ×2 plus any loot ×1
- 아이템 없이
- Stress, disease, or nothing are possible
Damned Fountain
CourtyardHoly Water Stress -30
- 아이템 없이
- Bleed or Crimson Curse are possible
Disturbing Diversion
CourtyardShovel Heirlooms ×3
- 아이템 없이
- Stress, positive or negative quirk, or nothing are possible
Forgotten Delicacies
CourtyardMedicinal Herbs Food ×2 plus gold / supplies ×1
- 아이템 없이
- Blight, Crimson Curse, disease, or nothing are possible
Hooded Shrew
CourtyardThe Blood Two non-set trinkets
- 아이템 없이
- Stress, disease, or nothing are possible
Throbbing Cocoons
CourtyardTorch Stress -30
- 아이템 없이
- 75% summons enemies; remaining outcomes are loot or nothing
Thronging Hive
CourtyardTorch Any loot ×3 plus a chance of The Blood
- 아이템 없이
- 25% bleed
Wine Crate
CourtyardAntivenom Stress -30
- 아이템 없이
- Crimson Curse, Tippler, bleed, or nothing are possible
Wizened Shrew
CourtyardThe Blood Three non-set trinkets
- 아이템 없이
- Random disease or nothing are possible
Lost Treasure Box
CourtyardSkeleton Key Heirlooms ×2 plus any loot ×1
- 아이템 없이
- By hand gives loot, two non-set trinkets, and a gem
Trinket Chest
CourtyardSkeleton Key Heirlooms ×2 plus any loot ×1
- 아이템 없이
- One set trinket
| 골동품 | 지역 | 사용 아이템 | 확인된 결과 | 아이템 없이 |
|---|---|---|---|---|
| Crate | 공통 | By hand | By hand 75% Heirloom | 25% empty |
| Discarded Pack | 공통 | By hand | By hand Loot (60%) or scouting (20%) | 20% empty |
| Sack | 공통 | By hand | By hand 75% gold | 25% empty |
| Sconce | 공통 | By hand | By hand Torch | No harmful result listed |
| Shambler's Altar | 공통 | Torch | Torch Summons the Shambler; use only when prepared for the boss Shambler 전투 준비 → | No effect |
| Stack of Books | 공통 | Leave it / by hand | Leave it / by hand Mixed quirk, journal, scouting, stress, or nothing 다른 아이템 상호작용
| Stress, a negative quirk, or -25 light are possible |
| Eldritch Altar | 공통 | Holy Water | Holy Water Remove one random negative quirk | 40% stress +25; otherwise a quirk removal or nothing |
| Heirloom Chest (either variant) | 공통 | Skeleton Key | Skeleton Key Best listed chest reward for its hidden variant 다른 아이템 상호작용
| Bleed and blight traps are possible |
| Unlocked Strongbox | 공통 | By hand | By hand 75% any loot ×2 | 25% blight |
| Alchemy Table | Ruins | Medicinal Herbs | Medicinal Herbs Gold / gems ×2 다른 아이템 상호작용
| 50% blight; otherwise small loot or nothing |
| Altar of Light | Ruins | Holy Water | Holy Water +30% DMG until camp | By hand gives +20% DMG instead |
| Bookshelf | Ruins | By hand / optional | By hand / optional Mixed scouting, quirk, journal, stress, or nothing | Stress +15 or a negative quirk are possible |
| Confession Booth | Ruins | Holy Water | Holy Water Stress -30 | Stress +15 is possible; other outcomes include loot or quirk removal |
| Decorative Urn | Ruins | Holy Water | Holy Water Gems / trinket loot | Blight, disease, or nothing are possible |
| Iron Maiden | Ruins | Medicinal Herbs | Medicinal Herbs Any loot ×2 | Claustrophobia, Tetanus, random disease, or nothing are possible |
| Locked Display Cabinet | Ruins | Skeleton Key | Skeleton Key Gold / heirlooms ×3 plus gold / gems ×2 다른 아이템 상호작용
| 50% bleed or 50% blight |
| Holy Fountain | Ruins | Holy Water | Holy Water Stress -20, cure status effects, heal 12 HP | By hand gives smaller healing or loot |
| Locked Sarcophagus | Ruins | Skeleton Key | Skeleton Key Gold / heirlooms ×2 plus gold / trinket ×1 | 50% bleed or 50% blight |
| Sarcophagus | Ruins | By hand | By hand 60% gold / heirlooms ×2 | Thanatophobia (20%) or nothing (20%) are possible |
| Suit of Armor | Ruins | By hand | By hand Usually +15% PROT and +10 DODGE until camp | Other outcomes are Ruins positive quirks |
| Beast Carcass | Weald | Medicinal Herbs | Medicinal Herbs Food ×2 | Disease, Rabies, or Zoophobia are possible |
| Eerie Spiderweb | Weald | Bandage | Bandage Gold / gems ×2 plus gems / trinket ×1 | Slow Reflexes, Slowdraw, or nothing are possible |
| Left Luggage | Weald | Skeleton Key or Antivenom | Skeleton Key or Antivenom Any loot ×3 | 50% blight |
| Mummified Remains | Weald | Bandage | Bandage Gold / trinkets ×2 | 40% blight or 20% nothing |
| Old Tree | Weald | Antivenom | Antivenom Any loot ×3 | 25% blight or 25% nothing |
| Shallow Grave | Weald | Shovel | Shovel Gems / heirlooms ×3 | 50% blight or 50% random disease |
| Troubling Effigy | Weald | Holy Water | Holy Water One random positive quirk | Negative quirk, bleed, blight, stress, or nothing are possible |
| Ancient Coffin | Weald | By hand | By hand 50% gold / heirlooms ×2 | Otherwise a Weald positive quirk or nothing |
| Pristine Fountain | Weald | Holy Water | Holy Water Stress -30 | By hand still gives stress -20 |
| Traveler's Tent | Weald | By hand | By hand 75% loot or scouting | 12.5% stress +25 or 12.5% nothing |
| Barnacle Crusted Chest | Cove | Shovel | Shovel Any loot ×3 | 25% bleed or 25% nothing |
| Bas-Relief | Cove | Leave it / by hand | Leave it / by hand Mixed quirk outcomes | Negative quirk or random disease are possible; Shovel causes stress +100 |
| Brackish Tide Pool | Cove | Antivenom | Antivenom Heal 5 HP or stress -6 | 25% random disease; otherwise a resistance buff |
| Eerie Coral | Cove | Medicinal Herbs | Medicinal Herbs Remove one random negative quirk | Stress +25 or nothing are possible |
| Fish Carcass | Cove | Medicinal Herbs | Medicinal Herbs Gem / trinket, gold / gem, and supplies | Disease, blight, bleed, or nothing are possible |
| Fish Idol | Cove | Holy Water | Holy Water +18% DMG until camp | DMG / ACC or DODGE debuffs |
| Giant Oyster | Cove | Shovel | Shovel Gold / trinkets ×3 | 40% bleed or 20% nothing |
| Ship's Figurehead | Cove | By hand | By hand Stress -25 to -30 or +20% DMG and +4 SPD | No harmful result listed |
| Dinner Cart | Warrens | Medicinal Herbs | Medicinal Herbs Food ×3 plus gold / trinket ×1 | Blight, The Black Plague, or nothing are possible |
| Moonshine Barrel | Warrens | Medicinal Herbs | Medicinal Herbs +30% DMG until camp | Blight, Tippler, or nothing are possible |
| Occult Scrawlings | Warrens | Leave it / by hand | Leave it / by hand Mixed random quirk, stress, or nothing | Negative quirk or stress +25 are possible; Holy Water gives -20 DODGE |
| Pile of Bones | Warrens | Holy Water | Holy Water Any loot ×2 | Random disease, Bloodthirsty, or nothing are possible |
| Pile of Scrolls | Warrens | Torch | Torch Remove one random negative quirk | Stress, a negative quirk, or nothing are possible |
| Rack of Blades | Warrens | Bandage | Bandage Gold / gems ×2 plus food ×1 | 40% bleed or 20% nothing |
| Bone Altar | Warrens | By hand | By hand +15% DMG, +10 ACC, +5% CRT, and cure status effects | No harmful result listed |
| Makeshift Dining Table | Warrens | Medicinal Herbs | Medicinal Herbs Food ×2 plus gold / supplies ×1 | Blight, Tapeworm, or nothing are possible |
| Sacrificial Stone | Warrens | By hand / optional | By hand / optional May remove a negative quirk or grant a Warrens positive quirk | 50% stress +50 |
| Pile of Strange Bones | Courtyard | Bandage | Bandage Any loot ×1 or The Blood | Bleed or Crimson Curse are possible |
| Bloodflowers | Courtyard | Shovel | Shovel Heirlooms ×2 plus any loot ×1 | Stress, disease, or nothing are possible |
| Damned Fountain | Courtyard | Holy Water | Holy Water Stress -30 | Bleed or Crimson Curse are possible |
| Disturbing Diversion | Courtyard | Shovel | Shovel Heirlooms ×3 | Stress, positive or negative quirk, or nothing are possible |
| Forgotten Delicacies | Courtyard | Medicinal Herbs | Medicinal Herbs Food ×2 plus gold / supplies ×1 | Blight, Crimson Curse, disease, or nothing are possible |
| Hooded Shrew | Courtyard | The Blood | The Blood Two non-set trinkets | Stress, disease, or nothing are possible |
| Throbbing Cocoons | Courtyard | Torch | Torch Stress -30 | 75% summons enemies; remaining outcomes are loot or nothing |
| Thronging Hive | Courtyard | Torch | Torch Any loot ×3 plus a chance of The Blood | 25% bleed |
| Wine Crate | Courtyard | Antivenom | Antivenom Stress -30 | Crimson Curse, Tippler, bleed, or nothing are possible |
| Wizened Shrew | Courtyard | The Blood | The Blood Three non-set trinkets | Random disease or nothing are possible |
| Lost Treasure Box | Courtyard | Skeleton Key | Skeleton Key Heirlooms ×2 plus any loot ×1 | By hand gives loot, two non-set trinkets, and a gem |
| Trinket Chest | Courtyard | Skeleton Key | Skeleton Key Heirlooms ×2 plus any loot ×1 | One set trinket |
오브젝트와 보급품 이름은 게임 창과 일치하도록 공식 영어 표기를 유지합니다.
현재 Curio 데이터 보기 ↗표가 약속하는 것과 약속하지 않는 것
“사용 아이템”은 인용한 Curio 데이터가 그 아이템과 결과를 상호작용으로 나열한다는 뜻입니다. 필수 아이템이라는 뜻도, 다른 유용한 선택지가 없다는 뜻도, 모든 맨손 행동이 나쁘다는 뜻도 아닙니다. “아이템 없이”에는 좋은 결과, 빈 결과, 실제 위험을 포함한 출처의 손 상호작용을 보존했습니다.
표는 공통 골동품과 Ruins, Warrens, Weald, Cove, Crimson Court Courtyard의 지역 전용 항목을 다룹니다. 퀘스트 전용 오브젝트, Farmstead, 강제 상호작용 특성은 별도 맥락이 필요하므로 오해를 부를 한 줄 답에서 의도적으로 제외했습니다.
목적지에 맞춰 보급품 준비하기
좋은 준비는 모든 지역에 같지 않습니다. Ruins는 Holy Water, Medicinal Herbs, Skeleton Key에 자주 답하고 Weald는 Bandage, Antivenom, Shovel을 선호합니다. Cove에는 Shovel, Antivenom, Holy Water, Herbs에 분명한 경우가 여럿 있습니다. Warrens와 Courtyard에도 고유한 가치가 있으므로 구매할 때 지역 페이지를 확인하는 편이 일반 목록보다 낫습니다.
외형이 비슷한 두 쌍도 기억할 가치가 있습니다. Heirloom Chest 변형과 Throbbing Cocoons입니다. 출처 모듈은 그림이 비슷해도 서로 다른 상호작용 세부를 기록합니다. 그래서 표는 안전한 공통 선택을 보여 주되, 그림만으로 숨은 변형을 모두 알 수 있다고 말하지 않습니다.
출처와 검토 기준
각 줄은 아이템과 결과 목록을 공개하는 Darkest Dungeon Wiki Curio 데이터 모듈을 압축했습니다. 이 현장 표는 2026년 9월 14일 검토했습니다. 현재 빌드, 모드, 현지화 문구가 기록과 다르면 게임 창의 문구를 최종 기준으로 삼으세요.
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